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Trombone Champ Is A Very Bonkers Top 10 Selling Game On Steam

Gorgeously goofy Trombone Champ interface with a very enthusiastic trombone player.

Screenshot: holy wow

It just couldn’t get any better, being one of the top 10 best selling games on Steam right now. Trombone Championtotally ridiculous and hilarious trombone sim-cum-guitar hero game from one of the funniest developers in the industry. But it’s also surprising given the silly obscurity of the game’s themes.

I followed the games Trombone Champion, Holy Wow, for over ten years now. From innovative Icarus Proudbottom in: The Curse of the Chocolate Fountainin which a man races through the sky with the power of his own poop, to an endlessly fun collection of multiplayer mini-games, Icarus Proudbottom Print Party, and everything in between, indie developer games have made me laugh for years. What am I saying to basically brag about the fact that I knew them before they were cool. And wow, husband and wife Dan Vecchitto and Jackie Lally are cool now.

“No and no!” Vecchitto says when I ask him if any previous Holy Wow game has been so successful, and if he expected it this time around. Previous games have been a bit sketchy, with Veccitto explaining that he is a self-taught coder but has risen above his peers due to how damn funny they are. Trombone Champion shows another evolutionary step forward, it’s Nintendo Mii-like graphics and a great user interface that belies the game’s pathetic stupidity.

holy wow

AT Trombone ChampionI should try playing the trombone Guitar Herolike an interface by moving the mouse up and down to match the oncoming lines, keeping the button pressed to “buzz” when they pass the line. Except that mouse movement is upside down, disgustingly erratic, and the whole thing is deliberately cumbersome. Which leads to fun times. Fun times that absolutely deserve breakout success, reach on all the major gaming sites that usually ignore such idiosyncratic indie games, and a top 10 position on New Steam ChartsBut no one expected this, did they?

“I always thought the concept was fun,” explains Veccitto in a private Twitter message, “and I expected the various video clips of the game to go viral, but I didn’t really expect the game itself to become that popular.” So why does he think this could be the case? “Obviously, this affects a large audience: casual gamers; real lovers of music games; real wind musicians; ska fans (there are a lot of them!); etc. However, I’m a bit puzzled as to why this movie took off so much.”

I wonder if that means he might want to re-release his previous library of games, now the rest of the world has finally woken up to Holy Wow. Perhaps release them in gold-plated boxes. “I would really like to do HD Icarus Proudbottom teaches to type!” Vecchitto immediately becomes delighted. As he could. As Nathan Grayson (a late member of this ward) once wrote: Icarus Proudbottom teaches to type Incredible.” And this is true, although it looks somewhat archaic, despite the release in 2013.

“I would also very much like to make an updated print party and produce more slot machines,” continues Vecchitto. “Currently we have one print party office in Vanderville in Brooklynand it’s tempting to do more and try to expand them to independent slot machines across the country.”

“Nose Trombone Championsuccess,” Dan adds, “I think we’ll spend some time on this.” Not bad for a game that he made in the evenings and weekends, in parallel with work. While previous Holy Wow games were more of a split between a married development team, Trombone Champion was closer to a solo project. Veccitto explains, “I’m comfortable spending my own nights and weekends playing such a stupid game, but I didn’t want to spoil my only wife’s free time either.”

You can and absolutely should pick up previous Holy Wow games via Itchbecause they are fucking amazing. Then you can pretend to be cool too to all this newfound success on Steam.

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